We've decided to omit the effect where the blood flows down the screen.
However there's a new and cooler effect we thought for our game.
While the car's health is being depleted, I will add in a "screen damage" effect.
Right now I'm planning what layers of stock footage to implement.
- Glass crack
- Blood splat on screen.
- Dirt closing in from the sides of the screen.
Muzzle Flare & Bullet Streak Complete
Model and Shader done in Maya 2011.
No comments:
Post a Comment