Saturday, 3 December 2011

Dead Punk Update

So far, I've been working on the programming with my Godbrother's guidance.

These are what we've accomplished so far:

1) Almost realistic car movement.

2) Bullets emitting from top of the car.

3) Single zombie spawn and chase after target (player), using vectors to determine the coordinates of where the zombie should aim at.

4) Bullet hit zombie and kills it.

As for the other tasks which I'm in charge of, here's what I've accomplished so far:

1) Car model.

2) Environment layout.

3) Zombie model, rig and one walk animation cycle.

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