Monday, 12 December 2011
Menu, Game Over, Replay
I've finished creating the Menu, Game Over and Replay screens using Photoshop.
Now we're gonna program and put the screens into our game.
Sunday, 4 December 2011
Saturday, 3 December 2011
Dead Punk Update
So far, I've been working on the programming with my Godbrother's guidance.
These are what we've accomplished so far:
1) Almost realistic car movement.
2) Bullets emitting from top of the car.
3) Single zombie spawn and chase after target (player), using vectors to determine the coordinates of where the zombie should aim at.
4) Bullet hit zombie and kills it.
As for the other tasks which I'm in charge of, here's what I've accomplished so far:
1) Car model.
2) Environment layout.
3) Zombie model, rig and one walk animation cycle.
These are what we've accomplished so far:
1) Almost realistic car movement.
2) Bullets emitting from top of the car.
3) Single zombie spawn and chase after target (player), using vectors to determine the coordinates of where the zombie should aim at.
4) Bullet hit zombie and kills it.
As for the other tasks which I'm in charge of, here's what I've accomplished so far:
1) Car model.
2) Environment layout.
3) Zombie model, rig and one walk animation cycle.
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